This music video is really rather wonderful. Various advertisers and filmmakers have created these Heath Robinson-esque contraptions before now (and I’m a total sucker for all of them), but this one’s especially inventive. I imagine that some people will be upset about what looks like a cut at about the 2:30 mark, but I don’t think it makes a bit of difference to the overall effect.
On top of that, the fact that this video is embeddable in this blog is important. See here for an discussion of OK Go’s struggles against record company EMI to allow them to create and share their own music videos.
Take a look at this fantastic image on Information is Beautiful. While the concept – a timeline showing start and end points of time travel in film and TV – is trivial, the preparation involved is vast. Click the image below to see some of the 36 sketches that creator Alice Cho produced before the final representation was agreed.
In an admirable attempt to secure its status in the history of music journalism, the team behind the now-defunct Plan B magazine are offering every single back issue in pdf format, for free. You can download it here – you’ll first need to get hold of a torrent client though.
Plan B was a pretty bold publication. It had some really fantastic aspects, and I hope it’s not disrespectful to the journalists to say that I thought the often beautiful illustrations were among its best assets. Everett True’s snarky, self-congratulatory editorials often grated with me, and his indulgence often permeated into the rest of the magazine. Having said that, Plan B was a welcome forum for new music in the years following John Peel’s death, and since the magazine closed shop last year I’ve still not found a single source for music recommendations that feels so much like home.
‘Hauntology’ is a word that’s appeared on my radar only recently. It was originally a term coined by Jacques Derrida, linked to the similar-sounding ‘ontology’, the philosophical study of the nature of being and reality. Derrida’s idea was that the end of history would be signalled by a preoccupation with nostalgic, ‘old-time’ aesthetics. I first came across the term in The Wire magazine, used to refer to the music of artists like Leyland Kirby and Broadcast & The Focus Group who create dreamlike aural soundscapes that conjure up nostalgic versions of the past.
This reminds me of a term that I and my friends used to joke about: we used the word ‘nowstalgia’ to refer to nostalgia for the present moment. I think we coined the term when the first wave of inexpensive digital cameras were available. One summer, every social event featured a common moment, usually two-thirds through the event, when people would gather around the tiny LCD screen of a digital camera to view the images. The appeal of seeing still images of an event that was still happening was a guilty pleasure. Spending time reviewing the images actually seemed to involve removing yourself from the moment, and seeing the event through a nostalgic filter. Years later, the proliferation of camera phones and latterly direct publishing of images on Facebook means that the phenomenon is far more common but perhaps a little more unsettling.
Today’s worry: is there an outside chance that Derrida might be proved right? Is ‘nowstalgia’ just a first step into our obsession with the recent, then more distant, past?
I already posted about this game on my serious games blog, but it definitely bears repeating. Every Day the Same Dream is a beautiful independent game from Paolo Pedercini as an entry to the Experimental Gameplay Project. Illustrating the tedium of routine office work, the game allows few interactions – for example exchanging brief words with your indifferent wife, a homeless man, the elevator operator. You can only ‘win’ the game by searching out the few ways to break the routine of everyday working life. It’s bleak and often tedious – and it’s one of the most consistent and affecting games I’ve played in a long time.
See Paulo Pedercini’s website for links to his other works, including a machinima video about post-traumatic stress disorder filmed with the recruiting game America’s Army, and online games covering subjects such as the unethical practices of fast food corporations and child abuse by the Catholic clergy.
Up until this point in this blog, I’ve tended to write about music that I unreservedly love – songs that I replay as soon as they’ve ended. ‘Two Weeks’ by Grizzly Bear falls into another category. In 2009 Grizzly Bear escaped the long shadow of Animal Collective; in the indie press there were few songs that were as widely praised as ‘Two Weeks’. I love it too – but I’m not sure it’s a keeper.
I’ll avoid asking whether it’s a good track. The question that interests me is whether we – the music obsessives and list-compilers of 2009 – will like the song in 5 years time.
The track has a swagger unknown to Grizzly Bear up to this point. The piano line and ‘whoa-oh-oh’ backing vocals are infectious. The chorus swoons. But isn’t the production a little too perfect, almost clinical? There’s nothing wrong with a guitar band sounding more like Beyonce than Pavement, but something about this track rings false – there’s an inherent smugness that rankles.
It’s hard to predict how prevailing musical tastes will change – but when I listen to this track I always have the uneasy feeling that when we move on from 2000s-era American psychedelica-tinged indie, it’s tracks like this that we’ll guiltily ridicule. The grandiose follies of Sufjan Stevens, Akron Family’s freak prog – will they in retrospect sound like the last fart of early 21st century US indie before some pared-down music style sweeps them away? At the moment my money’s on Animal Collective’s work standing the test of time, partly because they’ve evolved significantly with each release. But Grizzly Bear? Ask me in 5 years time.
The album Veckatimest isn’t on Spotify, so listen to Two Weeks at Grizzly Bear’s homepage, here.
This isn’t the actual beginning of Calvino’s novel ‘If On a Winter’s Night a Traveller’, but it is the beginning of the first book-within-a-book, also called ‘If On a Winter’s Night a Traveller’ – so it still counts as one of my favourite opening passages of a novel.
The novel begins in a railway station, a locomotive huffs, steam from the piston covers the opening of the chapter, a cloud of smoke hides part of the first paragraph. In the odour of the station there is a passing whiff of station cafe odour. There is someone looking through the befogged glass, he opens the glass door of the bar, everything is misty, inside, too, as if seen by nearsighted eyes, or eyes irritated by coal dust. The pages of the book are clouded like the windows of an old train, the cloud of smoke rests on the sentences.